Fallout, Games

Fallout: London Looks to be a Jolly Good Time!

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Have you played through all the Fallout games (and their DLC) and want more? Fallout: London is an ambitious mod for Fallout 4 that might satisfy that craving for wasteland wandering! 

The developers of the mod released a gameplay trailer today. I’m going to give you my overall impressions of the trailer, but first … what is Fallout: London

 

Background

According to the developers, “Fallout: London is an ambitious DLC-sized mod that brings the player into the nuclear apocalypse to the doorsteps of Parliament. THIS IS NOT A SMALL DLC. It is a Total Conversion sized mod. The mod encapsulates the gritty, adventurous nature of the Fallout games with a new world, factions, storylines, NPCs, weapons, creatures, &
much more! This all comes together in a package tied with a uniquely British bow.” 

And they are not lying about it being ambitious! The world map is about the size of the Fallout 4 Commonwealth and will let players experience everything “from the heart of Westminster all the way to the rolling hills on the outskirts of Bromley.”

(Being Canadian, I don’t know what any of that means but I’m here for it)

One thing the mod doesn’t include (which is not surprising) is some of the American aspects of the game. The FEV (“Forced Evolutionary Virus”) that created Super Mutants didn’t make it overseas, so you won’t see any of the green baddies wandering around with super sledges. This also means no Deathclaws. 

Vault-Tec, also American, won’t be present, though there will be vaults. The Factions from Fallout 4 (Brotherhood of Steel, Railroad, Minutemen, etc.) will be replaced by new factions. You can check these out in detail on Fallout: London’s website, but some examples of their names include the Gentry, 5th Column, Tommies, and Camelot.  

The mod will only be available for PC, and there is no release day yet. 

 

Gameplay

Rather than other Fallout 4 DLC (Far Harbor, NUKA-World), you won’t carry over your character from the game to the mod. You start in London as a new character, called the Wayfarer, and the game is set 50 years before Fallout 4, in 2237. There are also moving boats and trains! As someone who loves Snowpeircer, I’m very excited about this aspect.

So, let’s take a look at the Gameplay Trailer!  

 

My first impressions are:

WOW. Just …WOW.

It’s definitely Fallout, but it’s not just cosmetic changes to make it feel British. I was honestly expecting the same locations but with a few things added here and there, but it’s clear this is an adaptation and not a new skin over the existing game. In fact, in tone, it feels more like Fallout 3, except that you can ride the trains (rather than just get trapped in them and then murdered by feral ghouls). And even given how many times I’ve played Fallout 4, I couldn’t tell whether the starting location was an F4 building with a facelift or a new building entirely (which is very impressive).  

The changes are fun! Not only the British signs and voices, but there are radshrews (cute!) instead of radroaches, and your Pip-Boy is a tablet (amongst other things).  

The trailer shows your arrival into the world, which is a creepier scenario than other Fallout games, with an intriguing plot that has definite Big Brother/1984 vibes. 

In truth, it looks absolutely fantastic. 

 

Will you be jumping on the trolley (that’s a British expression, right?) and taking your Fallout experience to the UK? I’m already dusting off my passport!

You can follow the mod’s development on Twitter, Facebook, and Youtube, and you can also join their Discord.  

 

    T. S. Beier is obsessed with science fiction, the ruins of industry, and Fallout. She is the author of What Branches Grow, a post-apocalyptic novel (which was a Top 5 Finalist in the 2020 Kindle Book Awards and a semi-finalist in the 2021 Self-Published Science Fiction Competition) and the Burnt Ship Trilogy (space opera). She is a book reviewer, editor, and freelance writer. She currently lives in Ontario, Canada with her husband, two feral children, and a Shepherd-Mastiff.

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